Mutual Conversion Between MATLAB Image Processing _ HSV and RGB color space, and MATLAB _ HSV
The following code is a self-carried Conversion Function in matlab. It is posted here to facilitate future review and Study of Its Conversion
Needless to say, there is no technical content, because the following code is the self-contained conversion function in MATLAB. Posted here just to facilitate later review, study its conversion algorithm:HSV Space : H (Hue)--s (saturation)--v
RGB and YUV Multimedia programming
First, the concept
1. What is RGB?
The method of encoding a color is collectively called " Color space " or " gamut ." In the simplest terms, the "color space" of any color in the world can be defined as a fixed
RGB and (converted from RGB to YCbCr to RGB) are irreversible, which can be seen from the inverse operation of the matrix. Attached Matlab code:
Clc,clear1_source1_imread('1.jpg '); % read original RGB image figure (1); subplot (1, 2, 1); imshow
1. The basic principle of color space conversion
1) Color Space conversion formula:
In order to realize the format conversion, we must first clarify the characteristics and the conversion relationship between the format and the target format, which
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The simplest audio-visual Playback Example series article List:
Simplest visual Audio Playback Example 1: general statement
The simplest AV playback example 2:gdi play YUV, RGB
Simplest AV
Although I have seen the introduction of color space several years ago, I did not write code to do this until today. Although there are already many examples available on the Web, one is only suitable for floating-point data, and on the other hand,
http://m.blog.csdn.net/blog/u014395105/41308979The recent study of how to use C + + to process images without the use of encapsulated OPENCV code is a good way to better understand OPENCV's internal principles.Search on the Internet some of the C + +
This article records the OpenGL Video Playback Technology. OpenGL is a technology at the same level as direct3d. Compared with direct3d, OpenGL has the cross-platform advantage. Although in the gaming field, DirectX's influence has gradually
Http://blog.csdn.net/qfnu08zzr/article/details/6763159
RGB Principle
RGB is designed based on the principle of color light. Generally speaking, the color mixing method is like red, green, and blue lamps, when their light is overlapped, the colors
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